corporategasil.blogg.se

Wargame red dragon keyboard shortcuts
Wargame red dragon keyboard shortcuts










wargame red dragon keyboard shortcuts

Pattons and M1A1 won't be in same TAB group. enter the map, they will not decrease the total units you can produce. Numpad 8: Unlimited Reinforcements - toggle on and when units that you create. Numpad 7: End Battle Timer - only 10 seconds left in battle. However, if these vehicle types are different then it will select individual groups, i.e. Numpad 6: Add Battle Timer - adds 20 more minutes to the battle. Bad because: Rifle and AA might be using same type of transport, TAB will select all of the same type of transports (it doesn't know what the types on board are until they unload). Have a bunch of gazelles? It will choose all of them. IMPORTANT POINT: TAB will select all units of a particular type. Good tactic for start of match where you want to take a sector you select ALL your units and fast move to the sector, then TAB while the column is moving and send inf to 1 direction, tanks to the forest, aa here and there, etc. Other uses: Select a bunch of units like tank, inf, helo then TAB and tell each unit to move somewhere specifically. Benefit: Early game mobility, easier for when you panic at enemy attack and highlight a lot of units and quickly need to cycle to something with radar to turn off.or anything else you may need. It lets you cycle through selected units. TAB or "Change focus": I personally find this extremely useful. In Wargame Red Dragon, you are engaged in a large-scale conflict where Western forces clash against the Communist bloc.1991: the two blocs confront each other in a new theater of war, Asia, joined by various other countries: Japan, China, North Korea, South Korea, Australia and New Zealand.You command the military resources of all 17 nations. Units will actually fire at anything automatically that is in range while moving but with lower ade off

wargame red dragon keyboard shortcuts

Good because: Higher accuracy, gets the job done/kills everything it sees Bad because: May not be necessary on vehicles with stabilisers, makes vehicle an easy target. Provide a doc/annotation on video of the default keys to make it easier for newbiesĪdd that "Attack Move" actually means the unit will stop to fire at anything that is in range.












Wargame red dragon keyboard shortcuts